We're a small studio, and we'd like to keep it that way. We read your brief, we design it, we build it, and we hand it back ourselves. No handovers, and nobody you've never met making decisions about your business.
(01)
Principal
Elena Petkovska
Elena designs like an engineer and engineers like a designer, which is rarer than it sounds. Across more than five years, she has designed and built for clients, for studios and startups throughout Europe, and for a few products of her own.
She leads every Decanova project, from the first direction to the final build, so she's most likely the person you'll be speaking to throughout yours.
years of training in design and engineering
8
years in the industry
5+
Founder of Omnilyst, an EIT Finalist (600+ European startups) and Founder Games (240+ CEE startups)
Google UX Design Professional Certificate
BSc Software Engineering, Faculty of Computer Science and Engineering
If a page loads before you've thought to wait for it, that's usually Kristijan. He helps build every site we design in custom code, so each one is quick, reliable and easy for you to keep up to date.
He also makes sure the right people can find you, whether they ask Google or an AI assistant. Almost everything he does is invisible, and almost nothing would work without it.
years of technical training
6
Web developer, Decanova
BSc of Applied Science in Programming, Faculty of Computer Science and Engineering
Partners we bring in when a project calls for a specialist.
We do the work ourselves, and partners are how we do it better. When a part of a project deserves more depth than we could give it alone, we invite a trusted collaborator to join us. They work side by side with us, under our direction, so every detail gets the time it needs and what we hand back is more thorough than it would otherwise be.
You won't notice the seams. You'll still have one studio, one person to write to, and one standard from start to finish.
(01)
Branding & Copywriting
The identity and the voice, taken further. How a business looks, how it sounds, and the sentences it can stand behind long after launch.
(02)
Mobile Development
For products built to be opened every day, by choice. Native apps, designed and built with the same care as the rest of the work.
(03)
UX / UI
The part nobody notices until it's wrong. Every step, screen and button, thought through before anyone has to think about it.